Project
Esports as learning space and gateway for vulnerable youth
The research project “Esports as learning space and gateway for vulnerable youth” (2023-2027) is supported by the Velux Foundation. The purpose of the project is to examine how esport programmes at Specially Planned Youth Education schools (særligt tilrettelagt ungdomsuddannelse or stu) can contribute to social inclusion and development of professional, social and personal competences of the students.